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(Leo)-Jolene-(Sadie)-(Jay)-Molly-Mia-Nathan-Monica ([info]bz_rpg) wrote,
@ 2008-01-29 01:45:00

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Entry tags:molly walker

Canon Character; Molly Walker; Active (UNDER RECONSTRUCTION)



Molly Walker
Nickname: "Mols"
December 19th, 1995

Ability: Clairvoyance (ability to discern people or things that are not in the observer's presence. Molly's ability is largely location-specific. She is noted by Sylar for having a keen sense of precision and control over her ability which allows her to pinpoint the exact location of people all over the world and locate optimal hiding places in times of danger.)

Affiliation: Good

PBs: Adair Tishler (canon, young), Jessica Tovey (game, teen), Gabrielle Anwar (game, au, adult)

Credit: Heroes canon, created/owned by Tim Kring, Heroes writing staff, NBC, etc. Within [info]stringtheory, Molly was originally played by Irish (with Aubrey Dollar PB) but after leaving the game Molly was picked up by [info]betazeta. This current portrayal of Molly includes elements from Heroes canon and some events played out by Irish, but is mostly rooted in [info]betazeta's own adaptation.

About: Molly Walker is a young metahuman originally from Los Angeles, California. When her parents were brutally by Sylar, Molly was initially discovered and saved by Officer Matt Parkman, manifesting his telepathic ability for the first time to do so. Shortly thereafter, Molly was taken into Company custody where she worked on manifesting and developing her own ability: Clairvoyance. While her ability to find anyone in the world was highly valued by the Company, she somehow managed to catch a strain of the debilitating Shanti Virus and had to be medically rescued by Dr. Suresh.

Some time before Peter Petrelli's explosion at Kirby Plaza, Molly, along with many others, was relocated to the Company's Odessa, Texas location for safe-keeping, thus surviving the blast. Shortly thereafter, however, the Company was taken over by Noah Bennet who began using its resources to run an Underground Railroad of sorts to protect metahumans from increasingly restrictive legislation. Molly was one of those the former-Company Man made sure to train and protect in particular, as her ability has always been of great interest to outside parties. Soon after Noah Bennet went missing and Molly lost all communication with him, she received unexpected contact from her Aunt and Uncle, distraught over the manifestation of abilities in their own daughter, Sarah. Though a young emancipated minor, herself, Molly agreed to take custody of her only slightly younger cousin in order to protect the girl.

Upon the Walker cousins' relocation to New York City, both girls have found themselves involved in a myriad of dangerous situations, scandals, and near-death experiences. Between hostage situations, alternate reality psychos, psychos here-and-now, more hostage situations, metahuman cults, and the return of Molly's personal Boogeyman Sylar, the Walker cousins have experienced more crises in their young lives than even many of the most hardened and world-weary citizens. But it hasn't been all bad. Some reunions (such as between Molly and her heroes Matt and Mohinder, or her childhood playmate Micah), new friends, and victorious involvement in different resistance movements have helped Molly cope with the harsh life being born different has dealt her.

More:
*GJ account (played by Irish)
*Application
*Full Profile
Timeline
*Archive
Gallery
Soundtrack


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